Rocket Upwards (Unity C#)
Rocket Upwards You’ve fallen into an open manhole and now you’re deep in a filthy sewer! The only way out is up, and to reach the surface, you’ll need to jump constantly, overcome obstacles, and rocket upwards!
A fast-paced mobile vertical platformer where you:
- Jump, dodge, and rocket your way through a hazardous underground world
- Use power-ups like ZipZip boots, magnets, helmets, and rockets to climb higher
- Conquer challenging levels, endless high-score mode, and upcoming multiplayer races for up to 5 players
The game delivers intense, reflex-based gameplay with a mix of structured progression and high-score challenges. Currently in beta, we are targeting a Q2 2025 release on iOS and Android.
Hazel Hunt (Unity C#)
Hazel Hunt, This is a multiplayer Game Jam project that I developed solo. It was created within 48 hours using Unity as part of Jamination 7. Later, it was refined for mobile platforms and evolved into its current state."
Eye Tracker (Unity ARKit C#)
Eye Tracker This project, developed using Unity ARKit, calculates the positions that users are viewing on their computers through the cameras of their phones. .
Outbreak Zone - AR (Unity ARKit C#)
Outbreak Zone - AR offers a fast-paced action experience reminiscent of classic games like Doom and Quake, where players use facial scanning to control the game without a mouse. As players battle hordes of zombies, they experience intense and adrenaline-pumping gameplay while using an unfamiliar control scheme.
Outbreak Zone - AR combines intense action, classic FPS elements, and facial scanning technology to provide a unique gameplay experience, encouraging players to return for more with its adrenaline-filled action.
Outbreak Zone is a first-person shooter (FPS) computer game where players engage in fast-paced action reminiscent of classic titles like Doom and Quake, all set in a zombie-infested environment. As players battle hordes of zombies, they experience intense and adrenaline-pumping gameplay.
Outbreak Zone promises an adrenaline-fueled gaming experience that will keep players coming back for more, thanks to its intense action, classic FPS elements, and engaging gameplay.
Holy Clash Cards (Unity C#)
Holy Clash Cards This game is an online card game enhanced with a map and features an old-school style of gameplay. Combining elements of both strategy and card games, it offers players a nostalgic experience, with traditional game mechanics blended with modern touches to create a unique atmosphere. Game Link
Braincraft (Unity C#)
Braincraft an educational game developed for Minerva Teknoloji company. Game Link
- API supported In-App Purchase (IAP) system.
- Managed the uploading and updating of products to stores (App Store, Google Play Store).
- Integration of Firebase Notifications.
- Reduced the game size from 2GB to under 150MB through performance optimization.
- Ensured projects run on older devices through game engine optimization.
- Managed the uploading and updating of products to stores (App Store, Google Play Store).
Braincraft CSM Tests (Unity C#)
Braincraft CSM Tests an educational game developed for Minerva Teknoloji company. Game Link
- API supported In-App Purchase (IAP) system.
- Managed the uploading and updating of products to stores (App Store, Google Play Store).
- Integration of Firebase Notifications.
- Managed the uploading and updating of products to stores (App Store, Google Play Store).
2D Pixelart Platform (Unity C#)
This is a 2D platformer game that I created using Aseprite for pixel art drawings. It remained in the trial phase and will never see a full release.
My First Game: Geomethrical (Unity C#)
The First Game I developed in March 2021 is a fun and educational mini-game. Designed to offer players an enjoyable experience while teaching various skills, this game marked the beginning of my game development journey. It was created as a simple yet effective learning tool.
And More!
You can access all of my publicly released projects through GitHub. Kodamacana.