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Profile
A game developer who has been developing games daily since 2021. Throughout my career, I continue to challenge myself to learn different technologies.
Employment History
Silver Globe Corporation, Freelancer - My own business (January 2023 to Present)
Game Developer
Shipped Hazel Hunt, a arcade in Unity. I also continue developed the Rocket Upwards, games for mobile platforms using Unity Engine. I am responsible for ensuring the continuity of the game by utilizing the latest Unity technologies.
Accomplishments: C#, Multiplayer, Rest API, Web API, Adsense, Firebase, IAP etc..
- Multiplayer system with Photon Pun 2.
- User data storage system with Firebase Realtime Database.
- Game bug detection system with Firebase Analytics.
- Integration of Firebase database with Game Center & Play Games Authentication.
- Firebase supported In App Purchase (IAP) system.
- With LevelPlay, an advanced Unity Adsense system.
SmartICT Bilişim A.Ş, Ankara, Türkiye (Aug 2023 to Mar 2024)
Computer Engineering
I fulfilled my duties in the analysis and development process of a project using HAVELSAN Kovan infrastructure based on Java Spring Boot.
Accomplishments:
- I progressed with the Scrum methodology using JIRA and Havelsan Confluence.
- By conducting project requirement analysis and creating mock-ups, I contributed to the software development process.
- I participated in the project's technical documentation preparation processes.
I developed a bus route management system using Java Spring Boot with Hibernate and a PostgreSQL database.
Accomplishments:
- Database schema design and optimization.
- Unit and integration testing.
- Database change management with Liquibase.
I developed a project using Unity ARKit for real-time face and eye tracking.
Accomplishments:
- Face recognition and eye tracking with ARKit.
- Output of the eye's position on the screen via phone.
- Gaze heatmap.
Minerva Technology A.Ş, Istanbul, Türkiye (Mar 2021 to Feb 2024)
Part Time Game Developer
I took a significant role in the development of the Braincraft and Braincraft CSM Tests games. Initially, I worked on developing the mini-games in Braincraft, which featured over 40 mini-games. Over time, I took on responsibilities across the entire game structure. I contributed to the development of systems such as Web API communication, data transfers, and IAP (In-App Purchases).
- Unity oyun motoru ile bilişsel, matematiksel, sözel mini oyunlar geliştirildi. Bu oyunlar için ortak yapılar oluşturularak tüm geliştiriciler için kolaylıklar sağlandı. Geliştirilen bazı mini oyun videolarına erişebilirsiniz: [Speed Match], [High Way Journey], [Explorer], [Object Match], [Fairground Clown], [Fairground Balloons], [Words Puzzle]
- I developed an API-supported IAP (In-App Purchases) system, which you can review in the video.
- Due to the project size of 40GB, the build output was initially 2GB. Upon the client's request, extensive compression was applied, reducing the project size to 150MB. Additionally, optimization was achieved by reducing the number of Batches through the use of SpriteAtlas.
- The responsibilities of uploading and updating the project on stores, addressing policy requirements, and defining the products to be sold were carried out.
- Firebase integration was implemented for processes such as user login, sending remote notifications, error feedback, and project version control.
- Assuming the responsibility of lead game developer for a team of four developers. I wrote general technical specifications describing how games would communicate with the back-end servers.
- Leadership: Mentored and managed day-to-day activities of summer interns. Trained with team that designed proprietary engine and created written documentation for San Francisco and future teams new to the tech stack. PR trained to represent Ubisoft at Grace Hopper Conference and several student talks: [Pipeline]
Education
Çankırı Karatekin University, Çankırı, Turkey (2019 - 2023)
Bachelor of Engineering in, Computer Engineering (3.10 GPA)
Technical Experience
C#, C++, Unity, Java, Objective-C, Python, JavaScript, Source SDK, Git, JIRA, Trello, Postman, Docket, Swagger
Shipped Titles
- Rocket Upwards - iOS/Android - Beta available
- Hazel Hunt - iOS/Android/Pc - 2024
- Holy Clash Cards - iOS/Android/Pc - 2024
- Braincraft CSM Tests - iOS/Android - 2023
- Braincraft - iOS/Android - 2022
Independent Projects
- Eye Tracker - Unity - 2023 (Available on github)
- Outbreak Zone - AR - Unity - 2023 (Available on github)
- Outbreak Zone - Pc - 2022
- 2D Pixelart Platform Game Test - Unity - 2022 (Available on github)
- Geometrical - Pc - 2021